Tequila Works, the Spanish indie studio that created Deadlight for PC and Xbox 360, has been working on Rime in the last few years. Originally a PlayStation 4 exclusive, it garnered a lot of attention due to the stunning reveal trailer at Gamescom 2013.
However, the Unreal Engine 4 powered game disappeared from the news in the last couple years until yesterday, Tequila Works announced to have bought the rights back from Sony Computer Entertainment.
This means that there's a good chance now to see the game on PC and Xbox One as well. Moreover, Tequila Works' PR Manager Jose Herraez and Creative Director Raul Rubio Munarriz replied to some questions on Twitter about the announcement.
According to Herraez, the development team will be even bigger now.
@PCenital @JoseAndCardona De momento, solo podemos comentar lo dicho en la nota de prensa. El juego sigue adelante, con un equipo aún mayor.
— Herráez (@JHerraez) March 17, 2016
Creative Director Munarriz, on the other hand, stated that the journey is going well and is ending well.
@GamingPicks @tequilaworks @RiMEGame It's going well and it's ending well
— Raúl Rubio Munárriz (@don_raul) March 16, 2016
@SAZAMdaniel Gracias, pero de verdad que todo va bien.
— Raúl Rubio Munárriz (@don_raul) March 16, 2016
Herraez also said that the lack of news on Rime for so long wasn't their fault, thus indirectly blaming Sony for this particular matter.
https://twitter.com/JHerraez/status/710266916670193665
He then added that it will take some time to reveal everything that happened, but this is ultimately good news for Tequila Works.
@RyuDavis94 @MarcoGonzalvez Claro que sí, y llevará un poco de tiempo poder contarlo todo, pero son buenas noticias para el estudio 🙂
— Herráez (@JHerraez) March 17, 2016
Finally, he denied the rumor that Sony dumped the game because they didn't make any real progress in three years.
@PCenital @JoseAndCardona En realidad, no.
— Herráez (@JHerraez) March 17, 2016
Between the lovely cel-shaded art style and the interesting blend of adventure and puzzle elements within an open world island setting, Rime still remains intriguing. Let's hope to hear more soon from Tequila Works on how it plans to proceed from now on.