Far Cry 5 Fixes Its Endless Credits Bug and Adds Avatar Re-Dos With Its Latest Update

Nathan Birch
Far Cry

Far Cry 5 drops a new update today, and while it doesn’t add a lot of new content, it does squash one of the game’s most pernicious bugs. Upon beating the game, some Far Cry 5 players found that whenever they loaded their save file, they’d be forced to watch the credits again, after which they’d be dumped back to the main menu. This infinite loop made any sort of post-game play impossible. Thankfully, the new update fixes the credit bug, along with plenty of other issues. It also adds the welcome option to re-do your character.

Check out the full notes for Far Cry 5 patch 1.05, below:

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New Additions

  • Added the option to re-do the character creation process from the Avatar Customization menu
  • Added support for Masks and Special Outfits in the Avatar Customization menu

Improved Accessibility

  • Subtitles turned on by default for all languages when launching a New Game

Stability & Performance

  • Fixed multiple low occurrence crashes
  • Fixed an issue where client would receive a “bookworm” error after liberating an outpost while in a helicopter
  • Fixed low occurrence issues when skipping cinematics
  • Fixed some physics issues related to vehicle doors and weapon interactions
  • Fixed an issue where the client would get stuck in a instant-death loop if the host reloads a checkpoint while in a helicopter
  • Fixed an issue where the client would get stuck in a instant-death loop if the host invites a client while in a helicopter

Missions

  • Fixed a few issues that could cause the player to become locked outside of the bunker during the mission, “The Quality of Mercy”
  • Fixed an issue where the mission, “Broken Path,” would not progress under certain circumstances
  • Fixed a few issues that could cause the player to become locked outside of the bunker during the mission, “Casualties of War”
  • Fixed issue game could be stuck in an endless Credits loop under certain circumstances during the final mission, "Where it All Began"
  • Fixed issue where Mary May won't spawn in the truck during Atonement if the player died during the drive to John Seed's Ranch
  • Fixed some issues that was causing the time of day to become stuck when completing the mission, “The Cleansing,” or when using the Outpost Master feature

Audio

  • Fixed minor audio issues
  • Fixed some situations where SFX and music could go missing in specific circumstances
  • Fixed an issue where SFX would continue to play if a helicopter was destroyed in the Arcade

Companion, Enemy & Animal AI

  • Fixed an issue where the Blessed would restart their falling animation when being shot while they are auto-reviving
  • Fixed an issue where Guns For Hire would not exit vehicle turret after falling in water
  • Cheeseburger's total kills should now update more consistently

Gameplay & UI

  • Minor bug fixes for vehicles
  • Fixed an issue where the Cougar and Moose would play invalid animations if the player cast a fishing line near them while they were in the water
  • Fixed some camera issues while performing takedowns
  • Fixed an issue where the player could get stuck in a mounted turret under certain circumstances
  • Fixed some challenges that weren't tracking kills under certain situations
  • Fixed an issue where the player model could appear without clothes in the Avatar Customization menu
  • Fixed issues with cut-off text in some menus in certain languages
  • Fixed issues with text remaining on screen in certain circumstances
  • Fixed minor text issues in certain localized languages
  • Fixes and updates to weapon balance and statistics
  • Improvements to weapon animations and hand placement when near a wall

Coop

Various replication improvements, including:

  • Fixed an issue where a client could see weapons that were already picked up by hosts
  • Fixed an issue where the client’s arms would be in incorrect positions while holding a Compound Bow
  • Fixed an issue where the helicopter was not replicated correctly for the client after the host disabled it

General improvements to various missions while playing in Coop, including:

  • Fixed an issue where the cinematic during the mission, “Only You,” was obstructed by the Client
  • Fixed an issue where the client was unable to see the objective markers during the mission, “Where it All Began”
  • Fixed an issue with the transition during the mission, “Burn, Baby, Burn!,” if the client was in spectate mode

Fixed low occurrence walkthrough breaks while playing certain missions in Coop, including:

  • Fixed an issue where host/client would become stuck in a loading screen triggering the mission, “Special Delivery”
  • Fixed an issue where the mission, “Air Raid,” where the host and client would become stuck if the coop leash was broken
  • Fixed an issue where the mission, “The Hero’s Journey,” would not update after leaving Larry’s helicopter

Arcade/PVP

  • Star ratings now properly reflect ratings
  • Minor graphical improvements to spectator camera
  • Improvements to matchmaking flow in Private and Public lobbies
  • Fixed low occurrence issues with player spawning without selected loadout
  • Fixed some issues with the PVP Announcer not playing certain lines
  • Fixed low occurrence crashes during host migration
  • Fixed issue where sometimes voice chat would not work
  • Fixed issue where sometimes player names were missing after being killed in PVP
  • Fixes and updates to weapon balance and statistics
  • Extended the map picking time in Public lobbies from 35 seconds to 50 seconds

Arcade/Editor

  • Fixed minor bugs with certain map creation tools

Far Cry 5 also adds a new limited-time event today, White Collar Job. This one tasks you with killing wolves, particularly Joseph Seed’s drugged-out Judges, with arrows. If Far Cry 5 players collect 500,000 collars, the new Jacob’s Hunter costume will be unlocked.

Far Cry 5 is available right now on PC, Xbox One, and PS4.

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